The Third Quest of Mu Online is a crucial stage in your character's progression, marking an important milestone in their evolution toward the elite of their class. This mission represents an advanced challenge, designed to push your skills and preparation to the limit in the vast and dangerous world of the game.
Through this quest, you will have the opportunity to gain unique new skills and access superior power, strengthening your character in both combat and strategy. In this guide, we will explore how to access the mission, overcome the obstacles it presents, and the rewards that await you upon completing this critical stage in your journey to becoming a legendary hero in the universe of Mu Online.
Apostle Devin
![]() Apostle Devin |
Apostle Devin is an iconic NPC located in Crywolf, responsible for assigning one of the most challenging missions in MU Online. Devin seeks brave heroes capable of infiltrating the Barracks of Balgass and defeating the fearsome commander, the Dark Elf, who leads a dark army threatening to ravage the continent. This mission will test your skills as an adventurer and will be an unforgettable challenge. It is recommended to form a well-coordinated Party to maximize your chances of success, as you will face intense battles against powerful enemies. Accept the challenge and demonstrate your true power in the world of MU! |
Location of Apostle Devin
Apostle Devin is located in Crywolf, a dark and dangerous region of the world of Mu Online. This key NPC can be found near coordinates (228, 48).
First Mission of Apostle Devin: Prove Your Strength
In the first part of Apostle Devin's mission, you must prove you have the strength to face the forces of evil threatening the continent of Mu Online. The God of Light, Rugard, has entrusted Devin with the task of finding brave heroes capable of fighting against Balgass's army.
Mission Description
Apostle Devin asks you to defeat three powerful enemies as proof of your strength. These monsters are part of Balgass’s army advance and represent a considerable challenge. To complete this mission, you must:
- Defeat the Death Beam Knight in Tarkan.
- Defeat Hell Maine in Aida.
- Defeat the Phoenix of Darkness in Icarus.
And collect the quest items dropped: Death Beam Knight Flame, Hell Miner Horn, Dark Phoenix Feather.
Requirements for the First Mission
- Have completed the Sebina the Priest Quest and Marlon Quest (depending on your character).
- Reach a character level of 380 or higher.
- Possess at least 5 million Zen.
Locations and Monsters Dropping Quest Items
![]() Tarkan Death Beam Knight Death Beam Knight Flame |
![]() Aida Hell Maine Hell Miner Horn |
![]() Icarus Phoenix of Darkness Dark Phoenix Feather |
Rewards
- 20 Stat Points
- Unlock of the Second Mission: You can continue the Third Quest by progressing to the next stage, facing new challenges on your path to evolution.
Second Mission of Apostle Devin: Infiltrating Balgass' Barracks
In the second mission of the Third Quest, Apostle Devin assigns you a crucial task to confront the growing threat on the continent. According to gathered information, Balgass has built a special facility called the Barracks of Balgass, where his soldiers are trained to intensify attacks against Mu Online.
Your mission is to infiltrate Barracks of Balgass, fight the soldiers in training, and gather vital intelligence about their operations. To do this, you must go north of Crywolf, to the cemetery, where you will find the Werewolf Quarrel, a deserter from the Barracks. By the divine protection of Rugard, this soldier can help you gain entry.
Mission Objectives
- Identify the Balgass recruits.
- Defeat 20 soldiers of each type trained in this location.
Requirements for the Second Mission
- Character Level: 400
- Required Zen: 2 million to accept the mission
- Entry Cost to Balgass Barracks: Each time you enter, you must pay 3 million Zen to the NPC Werewolf Guardsman as an access fee.
Werewolf Quarrel
![]() Werewolf Quarrel |
Werewolf Quarrel is an enigmatic NPC located at coordinates (63, 239) in Crywolf. This character is key for the second mission of the Third Quest in MU Online, allowing players and their Party to access the dangerous Balgass' Barracks. Although both blessed and cursed by Lugard, Quarrel acts as a guardian for those who have proven worthy after completing Apostle Devin's trials.To enter the Barracks of Balgass, all party members must stay together and pay a 3,000,000 Zen fee to Werewolf Quarrel. This step marks the beginning of an intense battle against Balgass' forces, a challenge that will define your value as a hero of the continent. |
Location and Monsters of the Second Mission
![]() Balgass of Barracks |
||
![]() Balram |
![]() Soram |
![]() Death Spirit |
Rewards
- 10 Stat Points
- Unlock of the Third Mission
Third Mission of Apostle Devin: Entering Balgass' Refuge
Your courage has shown that there is still hope. However, Balgass seems to be hiding, recovering from previous battles. Now, to fulfill Rugard’s mission, we must locate Balgass and defeat the soldiers he is training.
This final test will be far more challenging than anything you have faced so far. Are you ready for this ultimate challenge?
Head to the castle entrance, north of the Barracks. We will handle the preparations so you can enter and face what lies inside.
Once inside, you must fight the guarding forces and discover Balgass' location. This mission will test your skills and endurance, and only if you succeed will you help secure peace in Mu and Crywolf.
By completing this test, you will have earned Rugard's ultimate protection. Thanks to your bravery, the continent will remain safe from Balgass' threats, at least for a time. Congratulations, hero!
Mission Objectives
- Kill the Dark Elf
Gatekeeper
![]() Gatekeeper |
Gatekeeper is an enigmatic guardian blocking access to the Balgass Resting Place. This NPC tests the legitimacy of those attempting to pass. To cross, it is necessary to have completed Apostle Devin's Third Mission, granting the right to enter this restricted area. Thanks to the intervention of the 12 Apostles of Rugard, the Gatekeeper has been temporarily blinded, allowing heroes to advance in their mission. Its exact location is (120, 168). |
Location and Monsters of the Third Mission
![]() Balgass of Barracks |
![]() Refuge of Balgass |
![]() Dark Elf |
Rewards
- Stat Points
- Unlock of the Master Skill Tree
- Change to the Third Class
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